Gain the Evocation Summoner Spell, which lets you channel to restore health and manaĭeal 15 percent more damage to enemies below 50 percent health, and reset your basic abilities on takedown Immobilizing enemies applies a burn that deals damage over time and applies on-hitsĪttacks fire a bolt at an additional target that deals reduced damage and on-hitsĭamaging enemies shreds two percent Armor and Magic Resist for four seconds, stacking up to 20 times When dropping below 60 or 30 percent health, nearby enemies are knocked backĪfter using a movement ability or leaving stealth, gain 300 movement speed for two secondsīuffing, healing, or shielding an ally deals damage and slows enemies around themĭeal more damage to enemies the faster you are than them Gain the Ocean Soul, granting high health and mana regeneration after damaging enemies You deal 20 percent more damage and take 10 percent more damageĪD and AP from items is converted to Adaptive Force Grants 50 gold on healing from a plant and the heal is increased by 50 percentĬasting a summoner spell damages all enemies within 450 range and grants you 10 percent movement speed for three secondsĮvery 10 seconds your next heal or shield ability is increased by 30 percentįor the first 10 seconds each round, you have 40 ability haste and receive 15 percent less damage Your slowing effects reduce movement speed by an extra 100 Your item and damage over time effects can critically strike. Your heals grant extra shield and your shields grant extra healing Enemies who use abilities near you take damage equal to 100 percent of the mana cost
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